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	<title>StefAshwell.com &#187; Ammunition Games</title>
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		<title>More Modern War Testing</title>
		<link>http://www.stefashwell.com/2009/04/more-modern-war-testing/</link>
		<comments>http://www.stefashwell.com/2009/04/more-modern-war-testing/#comments</comments>
		<pubDate>Wed, 29 Apr 2009 09:00:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Random]]></category>
		<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Ammunition Games]]></category>
		<category><![CDATA[Wargaming]]></category>

		<guid isPermaLink="false">http://www.stefashwell.com/?p=37</guid>
		<description><![CDATA[Since my last post on the topic more play testing has taken place with our Modern War system, becoming known as Flashpoint. We&#8217;ve sorted the main rules and have a demo scenario that works quite well. So last night I continued updating the rulebook &#8211; fluffing it out and making it more readable.
It&#8217;s also now [...]]]></description>
			<content:encoded><![CDATA[<p>Since my last post on the topic more play testing has taken place with our Modern War system, becoming known as <em>Flashpoint</em>. We&#8217;ve sorted the main rules and have a demo scenario that works quite well. So last night I continued updating the rulebook &#8211; fluffing it out and making it more readable.</p>
<p>It&#8217;s also now time to add in more cool stuff, like light vehicles, more scenarios, unique tactics and Russians! I don&#8217;t think it will be long now until there&#8217;s a testing version available to download for a select few ;).</p>
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		<title>Ammunition Games Progress</title>
		<link>http://www.stefashwell.com/2009/04/ammunition-games-progress/</link>
		<comments>http://www.stefashwell.com/2009/04/ammunition-games-progress/#comments</comments>
		<pubDate>Wed, 22 Apr 2009 14:17:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Wargames]]></category>
		<category><![CDATA[Ammunition Games]]></category>
		<category><![CDATA[Wargaming]]></category>

		<guid isPermaLink="false">http://www.stefashwell.com/?p=5</guid>
		<description><![CDATA[As you&#8217;ll discover as you follow me on my internet adventure, I have a few different interests &#8211; all of which I plan to write posts about. One of these being table top wargames.
Over the last few months I (along with a few friends) have been developing a rules set for a Modern Combat Skirmish [...]]]></description>
			<content:encoded><![CDATA[<p>As you&#8217;ll discover as you follow me on my internet adventure, I have a few different interests &#8211; all of which I plan to write posts about. One of these being table top wargames.</p>
<p>Over the last few months I (along with a few friends) have been developing a rules set for a Modern Combat Skirmish game, under the name of Ammunition Games.</p>
<p>Last night on one of our regular local games nights we had another play test of the latest version, using one of the Scenarios we&#8217;ve come up with. An Iraqi leader, wanted by the US Military, was in hiding. The US Marines had to seek him out and capture him for questioning.</p>
<p>As far as the rules go, I think we&#8217;re about there on the basics and just need to start fleshing out the armies. This is a big leap! Now I&#8217;m making a start on the next version, clearing some wording up, putting things in clear sections and fleshing it all out.</p>
<p>Next month we&#8217;re attending a show in <a href="http://mkws.org.uk/index.php?s=campaign" target="_blank">Milton Keynes</a> demoing the system to the public for the very first time!</p>
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